At this point, it's too early to provide an initial estimate on the release date. As with all Blizzard games, we will take as much time as needed to ensure the game is as fun, balanced, and polished as possible.
Will any of the characters from the original StarCraft make an appearance in StarCraft II?It's a little too early to get into details on the story. Once we're able to discuss the single-player campaign in detail, we'll also share some exciting information about the story line for the game.
剧情没有完成,这点是最遗憾的,因为我最担心的就是目前暴雪剧情发面的薄弱,从WOW就可以看出来。
How many races are in StarCraft II?
In StarCraft II, players will see the return of the Protoss, Terran, and Zerg races. Our goal is to ensure that
all the factions in the game play even more distinctly from one another than in the original StarCraft, while still maintaining the fine balance that helped make StarCraft such a classic. We're also introducing a number of new units to each race, as well as modifying some of the familiar units returning in StarCraft II. With these design refinements and the new features we have planned for the single-player and multiplayer elements of the game, StarCraft II will offer a next-generation StarCraft experience.
3:07 - Showing gameplay footage - Looks like protoss ships - floating over asteroid/ base structure - entering protoss ase - similar looking buildings - vespene gas still in the game - character pane shows up on right side - some protoss guy - shifts to terran bases floating on rockets over same type of territory - sill collecting crystals as resources - marines load out. Dustin is actually playing the game - nothing in the game is final.
还进行了游戏展示:
大致内容: 看起来像protoss的战舰,vespene gas 还在游戏中出现,仍然是收集水晶作为资源。。。
Dustin 确实在玩这个游戏,不过都不是正式的版本。
3:09 - controlling protoss zealots - still has psi blades and personal shield - new charge ability that let him quickly close range on enemies. Siege tanks shown - still the same type of behavior where they can lock down - take out zealots really quickly - new protoss unit - called immortals - have special shield that only activates upon being powerfully attacked - siege tanks could barely do any damage to them.
3:10 - Terran reapers - can hop across unever terrain with jump packs - two types of small pistols that don't activate immortals. Protoss now have the ability to create shields whereever they want. Protoss can now warp in units from manufacturing facilities anything within pylon range. New protoss unit - stalker - can teleport - quadripedal thing - can keep blinking forward - seems to be a shot cooldown on the ability. Zerg start coming in, giant worms pop out of ground unleasing zerglings. Protoss can use phase fields and teleporting abilities to create an army anywhere on the battlefield, according to Blizzard.
人族的reapers,有可以用于跳跃的包裹。有2种手枪
P族现在能够在任何地方创建防护罩 ??
新的P族单位:stalker ,能够传送,有个quadripedal ,能一直向前发出闪光?
接下来是Zerg,巨大的虫从地面出来,释放出zergling。
P族能够使用防护罩和传送的能力在战场的任何地方创建部队--根据Blizzard的描述
最新情报:新的单位phase prime,是指一种飞行单位,当在空中展开后,形成的一定范围内可以传送P族单位
3:14 - Protoss colossus - huge unit that can blast out dual lasers and use long legs to traverse differences in terrain height - in the demo two of them obliterate about fifty or so zerglings.
P族的colossus - 是个能够放出2条激光巨型单位,有长的腿,能够在不同的地面高度上移动。
-在演示中2个这种单位消灭了大概50多个zergling。
3:15 - Zerglings can mutate into suicidal bomb things thar roll across the ground - very powerful explosions. Colossus using new IK system to move across differences in terraing height. Colossus extremley weak against air strike - New unit for protoss - Pheonix - can overcharge guns for multiple projectile blast - but after blast the ship is rendered inert for a short period.
zergling 能够变异成在地面上滚动的自杀炸弹,非常厉害的爆炸力。
Colossus 使用新的IK系统来在不同的高度地面上移动,但易受空军的伤害。
P族的新单位Pheonix :能储能并放出多束冲击波,但是放出后,会有一段时间无法活动。
3:16 - showing space platform environment, land mass floating over planets / nebulae. Showing phoenix units failing to destroy terran battle cruisers - new protoss unit - Warprey - flying unit that does increased damage the longer it hits a target with it's continuous blue laser.
展示了一个太空平台,悬浮在星球表面。 展示了phoenix 未能消灭人族的战舰。
新的P族单位Warprey :飞行单位,当他使用连续的发出的蓝色激光攻击某个单位时间越长,破坏力越大。
3:18 - warprey also very effective against structures - very vulnerable to small unit fire - shws warpreys getting wiped out by terran marines. Physics system lets debris from warpreys roll down a ramp. Showing one more unit - warped in in a serious of cubes - giant floating base - called a protoss mothership - can only have 1 at a time - cost big resources - special abilities include timebomb that slows all enemy missiles inside - shows terran missle launcher shooting in projectiles that stop in the field before they reach the ship - when field ends missiles drop the ground - planet cracker attack - giant lasers stream from ship to ground - ship can be moved around while planet cracker laser is active - the ship looks like a metallic, triangular sand dollar - mothership can create a black hole anywhere it wannts to - creates distortion that actually sucks ships in and destroys them - in the demo the black hole destroyed four terran battle cruisers in about ten seconds.
warprey 也能有效地破坏建筑物,但易受到小型单位的攻击---展示了warprey 被人族的机枪兵消灭。展示了游戏的物理系统,warprey 碎片在坡道上滚动。
还 展示另一个单位:扭曲在一个巨大的方块中--一个巨大的浮动基站--被叫做P族的母舰,同时只能制造1艘,需要消耗巨大的资源。有着特殊的能力(时间炸 弹),能够减慢范围内的所有敌人的导弹速度。显示了人族的导弹发射器放出的导弹在防护罩范围内还未到达母舰时就停止了。当防护罩消失时,导弹掉落到地面上 来。
行星破坏攻击?(planet cracker attack):从母舰放出巨大的激光束到地面,当激光束释放的时候,母舰可以移动(场景很熟悉啊!)。母舰看起来像金属的3角的dollar? 母舰能够在任意的地方产生一个黑洞--能够吸收飞船并消灭他们---在演示中黑洞大概10秒钟消灭了4艘人族战舰。
3:23 - now showing terran and protoss fight - marines and zealots clashing on the ground - mothership and battle crusers in the air - framerate seems relatively stable as more units stream in - hard to tell - about 100 units on screen right now - a few of the new protoss units just came in - nuclear launch detected warning - every unit on screen destroyed - three nukes were launched at once - then zergs rush in and spell "GG" while turning into suicidal bombs.
正在展示人族和神族的飞机---机枪兵和XX兵倒在地面上
P族的母舰和人族的战舰在空中--FPS看起来在有更多单位的时候也很稳定。。。很难说。。。现在有大概100个单位在屏幕中,一些P族的新单位刚刚出现。
---nuclear launch detected warning (这句不翻译了吧)
屏幕上的所有单位被消灭了--同时发射了3枚核弹
3:26 - Showing another video of "things to come." concept art for SC2 - zerg landscapes - ruined terran structures - freen filds - SC2 looks, at least visually, strikingly similar to SC1 - both in unit and map designs. Now showing a giant rush of zerglings - probably over 100 of them, swarming with no slowdown - mroe character art - finishes with the StarCraft II logo.
展示了另外一段影片(??不是实时的展示啊),叫“将要来的东西”,SC2的一些概念图
zerg的风景,人族的建筑废墟.....
SC2看起来,至少表面上看起来,和SC1非常相似,不论在单位还是地图设计上。接着展示了一大群Zerglings的rush,大概超过100个单位。。。
最后是 StarCraft II 的logo